Adium

Ticket #1906 (closed defect: fixed)

Opened 4 years ago

Last modified 4 years ago

Adium never reconnects to services when wireless network is interrupted.

Reported by: anonymous Owned by: nobody
Milestone: Component: Service/AIM
Version: Severity: normal
Keywords: Cc:
Patch Status:

Description

If I move my laptop from a coffeeshop that doesn't have wifi back to my house, when I wake it from sleep, Adium continues to try to reconnect forever (or at least for 6+ hours), but never manages to connect. Selecting "Cancel" and "Available" on each service individually works, but selecting "Available" on the Buddy List window does not. Quitting and restarting Adium is usually the most simple way of dealing with the issue.

Change History

Changed 4 years ago by evands

  • status changed from new to closed
  • resolution set to fixed

(In [15654])

  • #ifndef JOSCAR_SUPERCEDE_LIBGAIM'd out oscar-specific code
  • This should fix some oddities with connect-disconnect cycles new to our use of libgaim 2.0.0. I also made it not set as as "should not be online" after the reconnect attempts (5) fail... this should cause adium to retry the reconnect next time the network connectivity state toggles to available, which is generally the desired behavior since a connect failure is often a 'net failure. I'm going to say this (especially combined with other reconnect improvements already present in 1.0svn versus 0.8x) closes a bunch of our generic and 1.0svn-specific reconnection problem tickets, which are mostly duplicates of one another in any case. Fixes #3482, #3006, #2662, #2778, #2375, #1906, #3562.

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